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  • Table of Contents
  • Overview
  1. 1. 导论
    1. 1.1. Graphics (Hardware) Pipeline
    2. 1.2. OpenGL
      1. 1.2.1. A. Place objects/models
      2. 1.2.2. B. Set up an easel
      3. 1.2.3. C. Attach a canvas to the ease
      4. 1.2.4. D. Paint to the canvas

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GAMES-202

Posted on 2023-01-06 Edited on 2023-01-18 In 笔记

导论

Graphics (Hardware) Pipeline

image-20230106184441259
image-20230106184441259

OpenGL

image-20230118102300199

A. Place objects/models

image-20230118102922245

B. Set up an easel

image-20230118103116098

C. Attach a canvas to the ease

image-20230118103323789

D. Paint to the canvas

image-20230118104037026

image-20230118104438290

image-20230118104618634

# 笔记 # GAMES202
MIT 18.01 单变量微积分
MIT-18.06
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